Coal
Beats Moss
Warm and quick; strikes first and hard.
Wyrdlings is a small card game on Solana. Each side fields three creatures, one in each lane. Every round both players choose their cards at the same moment, then the round plays out. Every finished match leaves a replay your browser can check on its own.
Practice matches are against the computer.
Draw and gain energy
Both sides draw 3 cards and gain 2 energy. The first round starts with 6 cards and 3 energy.
Pick in secret
You have 25 seconds to choose cards for your creatures. Your opponent chooses at the same time, and neither sees the other's picks.
Reveal and play out
Both picks are shown together and the cards play in order of speed. The match ends when one side has no creature left standing.
From round 9 on, every creature withers a little more each round, so no match drags on.
A card hits 15% harder against the class it beats and as much softer against the class that beats it. A card that matches its creature's class adds 10%.
Beats Moss
Warm and quick; strikes first and hard.
Beats Tide
Steady and patient; shields and mends.
Beats Coal
Even and clever; stuns, draws and turns energy.
Creature and card numbers are draft values and can still change, and so can the class names; the cycle of which class beats which is fixed.
Open a finished match and check it yourself: your browser plays it again from the revealed seed and compares the result with what you saw during the match.
What can be minted, how fast, and who can change the limits, read from the chain. It starts with the worst case.
The first season is for rating only, with no promise of conversion into WYRD or anything else.